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His book deals with the many different aspects of ...
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Games - his book deals with the many different aspects of designing computer games. It in particular focusses on what is required for a commercially successful computer game. It first treats some general topics like game concepts, stroytelling, user interaction,
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his book deals with the many different aspects of designing computer games. It in particular focusses on what is required for a commercially successful computer game. It first treats some general topics like game concepts, stroytelling, user interaction, and balancing. Next it treats eight different types of games, focussing on the important issues in each of them. The book is easy to read. It does not go very deep in the material and is sometimes a bit too positive, while you could learn a lot from other peoples mistakes. But is is still a useful book to read. November 16th, 2007, 13:17